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Can You See What I See? Quality-of-Experience Measurements of Mobile Live Video Broadcasting.

Matti SiekkinenTeemu KämäräinenLeonardo FavarioEnrico Masala
Published in: ACM Trans. Multim. Comput. Commun. Appl. (2018)
Keyphrases
  • live video
  • mobile devices
  • mobile phone
  • augmented reality
  • real time
  • high quality
  • real world
  • pose estimation
  • mobile learning
  • video streams
  • m learning
  • computer generated imagery