The Effects of Scene Complexity, Stereovision, and Motion Parallax on Size Constancy in a Virtual Environment.
Xun LuoRobert V. KenyonDerek G. KamperDaniel J. SandinThomas A. DeFantiPublished in: VR (2007)
Keyphrases
- virtual environment
- stereo vision
- depth estimation
- motion parallax
- depth cues
- depth information
- virtual reality
- stereo camera
- image based rendering
- virtual world
- calibrated cameras
- stereo matching
- stereo images
- camera images
- vision system
- texture mapping
- computer graphics
- ego motion
- d scene
- three dimensional
- complex scenes
- depth map
- video sequences
- high quality
- disparity map
- real time
- scene understanding
- multi view
- image sequences
- active camera