A feasibility study on SSVEP-based interaction with motivating and immersive virtual and augmented reality.
Josef FallerBrendan Z. AllisonClemens BrunnerReinhold SchererDieter SchmalstiegGert PfurtschellerChrista NeuperPublished in: CoRR (2017)
Keyphrases
- augmented reality
- virtual objects
- virtual reality
- human computer interaction
- mixed reality
- virtual environment
- multi user
- virtual world
- markerless
- virtual space
- head mounted display
- camera tracking
- face to face collaborative learning
- mobile augmented reality
- live video
- input device
- real environment
- brain computer interface
- user interface
- computer generated imagery
- promising experimental results demonstrate
- molecular structures
- learning games
- signal processing