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Environmental Affordances as a Way to Help in the Design of Videogame Worlds.
Elisângela Vilar
Francisco Rebelo
Paulo Noriega
Luís Teixeira
Published in:
HCI (9) (2011)
Keyphrases
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design process
building blocks
neural network
real world
genetic algorithm
design principles
bayesian networks
design space
computer aided
software architecture
knowledge based systems
user interface
data sets
case study
website
decision making
learning algorithm
databases