No Fair! Ultimatum Game rejection rates for human-computer interactions.
Denise A. BakerSarai CabreraJilma JoyPublished in: CogSci (2014)
Keyphrases
- human computer interactions
- human computer interaction
- augmented reality
- game theory
- game playing
- visual search
- computer games
- learning games
- game theoretic
- video games
- nash equilibrium
- game design
- perfect information
- virtual reality
- virtual world
- user interface
- real time
- board game
- multi unit combinatorial auctions
- game development
- nash equilibria
- digital games
- multi agent systems
- multi agent
- image processing