A Study on Immersion and VR Sickness in Walking Interaction for Immersive Virtual Reality Applications.
Jiwon LeeMingyu KimJinmo KimPublished in: Symmetry (2017)
Keyphrases
- virtual reality
- virtual environment
- virtual space
- virtual world
- augmented reality
- computer graphics
- photorealistic
- three dimensional
- multi sensory
- collaborative virtual environments
- computer interface
- computer animation
- virtual reality technology
- virtual humans
- data mining
- virtual reality environments
- computer generated forces