The Finite State Automata's Design Patterns.
Sandro PedrazziniPublished in: Workshop on Implementing Automata (1998)
Keyphrases
- finite state automata
- design patterns
- software engineering
- object oriented
- finite state machines
- software architecture
- hybrid automata
- design principles
- software systems
- usage scenarios
- object oriented software
- learning objects
- software design
- process model
- behavioural patterns
- dynamic environments
- open source
- cooperative
- artificial intelligence