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GPU-Based Ray Tracing of Splats.
Rhushabh Goradia
Sriram Kashyap
Parag Chaudhuri
Sharat Chandran
Published in:
PG (Poster Papers) (2010)
Keyphrases
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ray tracing
graphics hardware
image synthesis
texture mapping
times faster
photorealistic
parallel processing
computationally intensive
processing speed
parallel computation
real time
parallel implementation
image based rendering
complex scenes
d scene
optical flow
computer vision