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An Innovative Employment of Virtual Humans to Explore the Chess Personalities of Garry Kasparov and Other Class-A Players.
Khaldoon Dhou
Published in:
HCI (LBP) (2019)
Keyphrases
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virtual humans
virtual reality
board game
embodied agents
imperfect information
evaluation function
cooperative
computer vision
artificial intelligence
machine learning
viewpoint
multi modal
virtual world
information technology
user behavior
game theory
multi party
video sequences
dialogue management