Graphics processing unit-based triangulations of Blinn molecular surfaces.
Sérgio DiasAbel João Padrão GomesPublished in: Concurr. Comput. Pract. Exp. (2011)
Keyphrases
- graphics processing units
- gpu implementation
- graphics hardware
- general purpose
- three dimensional
- highly parallel
- parallel computing
- surface patches
- real time
- parallel computation
- parallel programming
- free form
- integral histogram
- computing systems
- parallel processing
- massively parallel
- commodity hardware
- efficient implementation
- graphics processors
- floating point
- parallel implementation
- parallel architectures
- compute unified device architecture
- parallel algorithm
- high performance computing
- dynamical systems
- arithmetic operations
- distributed systems
- information systems