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An Empirical Analysis of Compatibility Issues for Industrial Mobile Games (Practical Experience Report).

Zihe SongYingfeng ChenLei MaShangjie LuHonglei LinChangjie FanWei Yang
Published in: ISSRE (2022)
Keyphrases
  • practical experience
  • mobile games
  • mobile devices
  • handheld devices
  • learning process
  • critical thinking skills