Making Use of User-Generated Content and Contextual Metadata Collected during Ubiquitous Learning Activities.
Martin SvenssonOskar PetterssonPublished in: ICALT (2008)
Keyphrases
- learning activities
- user generated content
- learning objects
- metadata
- user contributed
- social media
- learning environment
- learning processes
- user generated
- mobile learning
- e learning
- learning process
- mobile devices
- learning resources
- user comments
- digital libraries
- learning design
- learning management systems
- learning platform
- recommender systems
- authoring tool
- online forums
- learning content
- learning scenarios
- mobile technologies
- social networking sites
- collaborative activities
- learning experience
- blog posts
- social networking
- multimedia
- learning objectives
- web based learning systems
- database
- game based learning environment
- learning spaces
- handheld computers
- activity theory
- educational resources
- information resources
- content analysis