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AR gone wild: two approaches to using augmented reality learning games in Zoos.
Judy Perry
Eric Klopfer
Marleigh Norton
Dan Sutch
Richard Sandford
Keri Facer
Published in:
ICLS (3) (2008)
Keyphrases
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augmented reality
learning games
mixed reality
virtual objects
human computer interaction
mobile augmented reality
virtual reality
markerless
real environment
real scenes
live video
three dimensional
artificial intelligence
computer vision
image processing