Real-Time and Marker-Free 3D Motion Capture for Home Entertainment Oriented Applications.
Brice MichoudErwan GuillouHéctor M. BriceñoSaïda BouakazPublished in: ACCV (1) (2007)
Keyphrases
- motion capture
- real time
- markerless
- human body
- human motion
- pose tracking
- human motion capture
- computer animation
- human figure
- human computer interaction
- multi view
- computer graphics
- monocular video sequences
- human movement
- motion capture data
- vision system
- markerless motion capture
- humanoid robot
- articulated human motion
- microsoft kinect