Impact of Quiz Mode on Students' Learning Achievement: A Gamified e-Quiz Study.
Kyung-Mi OPublished in: Int. J. Emerg. Technol. Learn. (2023)
Keyphrases
- learning achievement
- learning activities
- control group
- high school students
- learning styles
- learning outcomes
- elementary school
- computer assisted instruction
- video games
- undergraduate students
- collaborative learning
- quantitative and qualitative
- learning environment
- higher education
- statistically significant
- experimental group
- pre and post tests
- programming course
- individual differences
- online course
- intelligent tutoring systems
- social interaction
- learning process