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Rethinking Serious Games Design in the Age of COVID-19: Setting the Focus on Wicked Problems.

Carlo FabricatoreDimitar GyaurovXimena López
Published in: JCSG (2020)
Keyphrases
  • serious games
  • design principles
  • case study
  • design process
  • databases
  • information technology
  • user interface
  • computer games
  • development process