Controller-Free Hand Tracking for Grab-and-Place Tasks in Immersive Virtual Reality: Design Elements and Their Empirical Study.
Alexander MasurovskyPaul ChojeckiDetlef RundeMustafa-Tevfik LafciDavid PrzewoznyMichael GaeblerPublished in: Multimodal Technol. Interact. (2020)
Keyphrases
- virtual reality
- empirical studies
- hand tracking
- virtual environment
- virtual world
- computer graphics
- virtual reality technology
- sign language
- three dimensional
- visual tracking
- gesture recognition
- virtual reality environments
- virtual humans
- hand gestures
- stereo camera
- articulated objects
- virtual space
- particle filter
- real time
- interactive virtual
- complex background
- hand gesture recognition