Using cellular phones to interact with virtual environments.
Bent Dalgaard LarsenJakob Andreas BærentzenNiels Jørgen ChristensenPublished in: SIGGRAPH Abstracts and Applications (2002)
Keyphrases
- virtual environment
- cellular phones
- cellular phone
- mobile devices
- natural interaction
- virtual reality
- physical space
- mobile terminals
- computer graphics
- virtual world
- multi user
- location based services
- collision detection
- smart phones
- virtual characters
- digital content
- virtual humans
- mobile commerce
- e learning
- human interaction
- real time
- serious games
- spatial data
- mobile learning
- computer simulation