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Creating Action Heuristics for General Game Playing Agents.
Michal Trutman
Stephan Schiffel
Published in:
CGW/GIGA@IJCAI (2015)
Keyphrases
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general game playing
game players
game description language
action selection
multi agent
multi agent systems
game playing
intelligent agents
cooperative
search algorithm
multiagent systems
evaluation function
software agents
game tree search
heuristic function
intelligent systems