Automatic Modeling of Knee-Joint Motion for The Virtual Reality Dynamic Anatomy (VRDA) Tool.
Yohan BaillotJannick P. RollandKuo-Chi LinDonna L. WrightPublished in: Presence Teleoperators Virtual Environ. (2000)
Keyphrases
- virtual reality
- computer animation
- three dimensional
- virtual environment
- virtual reality technology
- computer graphics
- augmented reality
- virtual world
- computer generated forces
- virtual humans
- medical images
- optical flow
- dynamic environments
- tangible user interface
- interactive virtual
- image sequences
- virtual training
- virtual space
- multi sensory
- virtual museum
- joint angles
- computer assisted
- virtual laboratory
- photorealistic
- visual data mining
- modeling method
- haptic device
- motion capture
- position and orientation
- privacy preserving
- moving objects
- simulation environment
- dynamic textures
- real time