Admissiblity in Concurrent Games.
Nicolas BassetGilles GeeraertsJean-François RaskinOcan SankurPublished in: ICALP (2017)
Keyphrases
- game theory
- computer games
- educational games
- game design
- nash equilibria
- video games
- nash equilibrium
- human computation
- game theoretic
- game play
- weighted majority
- learning agents
- game development
- concurrent execution
- mutual exclusion
- perfect information
- pure nash equilibria
- cooperative game
- neural network
- repeated games
- online game
- game based learning
- game playing
- serious games
- multi agent systems
- search algorithm
- information systems