Accessible electronic games for blind children and young people.
George GiannakopoulosNicolas-Alexander TatlasVassilios GiannakopoulosAndreas FlorosPhilippos KatsoulisPublished in: Br. J. Educ. Technol. (2018)
Keyphrases
- computer games
- educational games
- electronic books
- digital educational games
- pilot study
- video games
- educational software
- nash equilibria
- card game
- weighted majority
- young children
- game design
- digital games
- coalitional games
- game theory
- game playing
- game development
- game play
- human computation
- perfect information
- serious games
- children learn
- school children
- playing games
- website
- learning tools
- digital libraries