Login / Signup
Engaging Company Employees in Critical Thinking Through Game-Based Learning: A Qualitative Study.
Juri Mets
Merja Bauters
Published in:
ICITL (2023)
Keyphrases
</>
game based learning
critical thinking
educational games
hong kong
quantitative and qualitative
digital game based learning
information technology
learning processes
game design
problem based learning
learning environment
virtual world