Automatic generation of adaptive, educational and multimedia computer games.
Mária BielikováMarko DivékyPeter JurneckaRudolf KajanL'ubos OmelinaPublished in: Signal Image Video Process. (2008)
Keyphrases
- computer games
- multimedia
- digital storytelling
- educational games
- educational software
- games based learning
- game engine
- serious games
- game design
- adventure game
- e learning
- game ai
- video games
- game play
- digital games
- early childhood
- role playing game
- school education
- game based learning
- game development
- mobile games
- interactive storytelling
- artificial intelligence
- empirical evidence
- commercial games
- digital media
- synthetic characters
- learning outcomes
- learning environment
- quest atlantis