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A randomised proof-of-concept trial on the effectiveness of a game-based training of phoneme-grapheme correspondences in pre-readers.

Cara VerwimpPatrick SnellingsReinout W. WiersJurgen Tijms
Published in: J. Comput. Assist. Learn. (2023)
Keyphrases
  • test set
  • learning tools
  • training process
  • hidden markov models
  • neural network
  • computer vision
  • pattern recognition
  • object recognition
  • training set
  • image features
  • training samples
  • educational games