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A randomised proof-of-concept trial on the effectiveness of a game-based training of phoneme-grapheme correspondences in pre-readers.
Cara Verwimp
Patrick Snellings
Reinout W. Wiers
Jurgen Tijms
Published in:
J. Comput. Assist. Learn. (2023)
Keyphrases
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test set
learning tools
training process
hidden markov models
neural network
computer vision
pattern recognition
object recognition
training set
image features
training samples
educational games