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Asymetric telecollaboration in virtual reality.
Thibault Porssut
Jean-Rémy Chardonnet
Published in:
VR (2017)
Keyphrases
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virtual reality
virtual environment
virtual world
computer animation
augmented reality
virtual museum
computer graphics
photorealistic
multi sensory
virtual space
machine learning
three dimensional
real time
interactive virtual
virtual humans
pattern recognition
visual data mining