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Modeling serious games using AOSE methodologies.
Alma Gómez-Rodríguez
Juan Carlos González Moreno
David Ramos-Valcarcel
Luis Vázquez López
Published in:
ISDA (2011)
Keyphrases
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serious games
virtual environment
design principles
agent oriented software engineering
video games
learning processes
artificial intelligence
game design
game development
intelligent tutoring systems
social interaction
petri net
educational games
game play
usability testing
game engine
database