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Pointing techniques for distant targets in virtual reality.
Marc Baloup
Veïs Oudjail
Thomas Pietrzak
Géry Casiez
Published in:
IHM (2018)
Keyphrases
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virtual reality
virtual environment
computer graphics
computer animation
three dimensional
augmented reality
virtual world
photorealistic
virtual reality technology
interactive virtual
virtual humans
virtual space
visual data mining
multi sensory
virtual museum
image processing
virtual reality environments
virtual training
multi view
multimedia