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Behavior change types with Pokémon GO.

Tuomas KariJonne ArjorantaMarkus Salo
Published in: FDG (2017)
Keyphrases
  • human behavior
  • video sequences
  • physical systems
  • data sets
  • real world
  • website
  • case study
  • three dimensional
  • preprocessing
  • expert systems
  • trade off
  • application level