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Fast computation of spatial selections and joins using graphics hardware.
Nagender Bandi
Chengyu Sun
Divyakant Agrawal
Amr El Abbadi
Published in:
Inf. Syst. (2007)
Keyphrases
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graphics hardware
volume rendering
real time
texture mapping
processing speed
image based rendering
spatio temporal
space time
computer graphics
high resolution
virtual reality
computing systems