Turning everyday objects into passive tangible controllers.
Adam DrogemullerJames A. WalshRoss T. SmithMatt AdcockBruce H. ThomasPublished in: TEI (2021)
Keyphrases
- everyday objects
- ambient intelligence
- ubiquitous computing
- smart objects
- computational power
- control system
- augmented reality
- human interaction
- physical objects
- context awareness
- tangible user interface
- interaction design
- reinforcement learning
- intelligent systems
- controller design
- context aware
- control law
- artificial neural networks
- communication technologies
- information systems
- neural network
- expert systems
- social networks
- machine learning