A Comparative Analysis of Multi-Object Animation with Motion Paths in Virtual Reality.
Tobias Krogh RisomJonas Rommel AttrupRasmus Valentin JacobsenStefan Alexander LarsenJesper GaarsdalPublished in: INTERACT (4) (2023)
Keyphrases
- virtual reality
- multi object
- computer animation
- computer graphics
- virtual environment
- virtual humans
- motion capture
- multiple objects
- human perception
- motion trajectories
- three dimensional
- virtual world
- virtual museum
- image sequences
- virtual reality technology
- human motion
- virtual training
- interactive virtual
- tangible user interface
- motion patterns
- motion analysis
- optical flow
- video sequences
- computer vision
- motion estimation
- virtual space
- moving objects
- image processing
- machine learning