Application of entertainment e-learning mode based on genetic algorithm and facial emotion recognition in environmental art and design courses.
Shanshan LiPublished in: Entertain. Comput. (2025)
Keyphrases
- emotion recognition
- e learning
- genetic algorithm
- learning objects
- emotional speech
- facial expression analysis
- higher education
- human computer interaction
- facial expressions
- facial images
- audio visual
- evolutionary algorithm
- multi modal
- multimedia
- neural network
- learning experience
- human faces
- learning resources
- sentiment analysis
- information fusion