Distributing Pedestrians in a Virtual Environment.
Murat HaciomerogluRobert G. LaycockAndy M. DayPublished in: CW (2007)
Keyphrases
- virtual environment
- virtual reality
- object detection
- virtual world
- pedestrian detection
- computer graphics
- multi user
- physical environment
- real time
- serious games
- virtual training
- haptic device
- synthetic characters
- interaction model
- collision detection
- virtual learning environments
- virtual agents
- role play
- haptic interaction
- human body
- three dimensional