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Pen-and-Ink rendering in volume visualisation.
Steve M. F. Treavett
Min Chen
Published in:
IEEE Visualization (2000)
Keyphrases
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volume rendering
direct volume rendering
ray casting
computer graphics
volume data
high quality
real time
high fidelity
image based modeling
graphics hardware
machine learning
texture mapping
image synthesis
ambient occlusion
photorealistic
virtual environment
user interface
case study
information retrieval
data sets