Snap, Pursuit and Gain: Virtual Reality Viewport Control by Gaze.
Hock Siang LeeFlorian WeidnerLudwig SidenmarkHans GellersenPublished in: CHI (2024)
Keyphrases
- virtual reality
- virtual environment
- gaze control
- computer graphics
- force feedback
- virtual world
- augmented reality
- interactive virtual
- computer animation
- three dimensional
- virtual humans
- control system
- photorealistic
- virtual museum
- virtual reality technology
- eye tracking
- multi sensory
- multi user
- virtual laboratory
- virtual space
- machine learning
- control strategy
- eye movements
- human computer interaction
- computer interface