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Game prototyping with community-driven narrative: Actor-network theory applied for Massively Multiplayer Online Games development.

Sylker Teles da SilvaKiyoshi Tomimatsu
Published in: GCCE (2013)
Keyphrases
  • community driven
  • development process
  • knowledge based systems
  • massively multiplayer online games
  • e learning
  • website
  • software engineering
  • ontology matching
  • computer games
  • educational materials