Teaching Reform of Cultural and Creative Product Design Based on Virtual Reality (VR) Technology.
Fang ZhangPublished in: Int. J. Web Based Learn. Teach. Technol. (2023)
Keyphrases
- virtual reality
- virtual reality technology
- product design
- design process
- interaction design
- creative design
- virtual environment
- virtual museum
- virtual reality environments
- computer graphics
- virtual laboratory
- english teaching
- conceptual design
- three dimensional
- augmented reality
- life cycle
- virtual world
- customer satisfaction
- mass customization
- collaborative virtual environments
- teaching methods
- concurrent engineering
- virtual training
- virtual space
- multi sensory
- information technology
- high speed railway
- machine learning
- tangible user interface
- mathematics education
- force feedback
- engineering education
- higher education
- human computer interaction
- signal processing
- user interface
- case study
- image processing