3D Skeleton-Based Video Action Recognition by Graph Convolution Network.
Xuesong GaoKeqiu LiYu ZhangQiguang MiaoLijie ShengJun XieJinfu XuPublished in: SmartIoT (2019)
Keyphrases
- action recognition
- human actions
- action classification
- video dataset
- spatial temporal
- action detection
- recognizing human actions
- recognition of human actions
- activity recognition
- static images
- motion features
- space time interest points
- bag of words
- human detection
- human activities
- mid level
- body parts
- computer vision
- video data
- view invariant
- bag of features
- motion history images
- video clips
- depth sensors
- video sequences
- recognizing actions
- video frames
- human motion
- human pose
- video surveillance
- event recognition
- action recognition in videos
- graph structure