Toward understanding embodied human-virtual character interaction through virtual and tactile hugging.
Dixuan CuiDominic KaoChristos MousasPublished in: Comput. Animat. Virtual Worlds (2021)
Keyphrases
- virtual characters
- virtual environment
- embodied conversational agents
- social interaction
- virtual humans
- high level knowledge
- serious games
- cognitive process
- emotional state
- virtual reality
- visual feedback
- pedagogical agents
- virtual world
- image sequences
- decision making
- cognitive architecture
- computer graphics
- physical world
- intelligent agents
- software engineering
- social media