Interactive High-Resolution Isosurface Ray Casting on Multicore Processors.
Qin WangJoseph F. JáJáPublished in: IEEE Trans. Vis. Comput. Graph. (2008)
Keyphrases
- ray casting
- high resolution
- multicore processors
- parallel architectures
- volume rendering
- computing power
- ray tracing
- gpu implementation
- super resolution
- operating system
- volume data
- image processing
- highly parallel
- surface reconstruction
- computing systems
- computer graphics
- distributed systems
- three dimensional
- real time