Proposal of a gamified virtual learning environment for computer programming courses.
Andrés F. Pineda-CorchoJulián Moreno CadavidPublished in: EDUCON (2017)
Keyphrases
- virtual learning environments
- programming course
- computer programming
- learning materials
- introductory computer
- teaching methods
- learning strategies
- programming education
- learning experience
- virtual world
- learning environment
- student learning
- e learning
- programming skills
- synthetic characters
- teaching materials
- virtual environment
- computer software
- computer supported collaborative learning
- programming concepts
- blended learning
- computer programs
- learning systems
- learning styles
- online learning
- high level
- learning analytics
- statistically significant