Behavioural Biometrics in Virtual Reality: To What Extent Can We Identify a Person Based Solely on How They Watch 360-Degree Videos?
Mariusz WierzbowskiGrzegorz PochwatkoPaulina BorkiewiczDaniel CnotkowskiMichal Pabis-OrzeszynaPawel KobylinskiPublished in: ISMAR Adjunct (2022)
Keyphrases
- virtual reality
- virtual environment
- augmented reality
- computer graphics
- virtual humans
- virtual world
- computer animation
- three dimensional
- photorealistic
- pattern recognition
- virtual museum
- virtual reality technology
- multi sensory
- video sequences
- interactive virtual
- tangible user interface
- video frames
- computer vision
- virtual space
- feature extraction
- virtual reality environments
- multimedia