Virtual museums for all: employing game technology for edutainment.
George LepourasCostas VassilakisPublished in: Virtual Real. (2004)
Keyphrases
- virtual characters
- virtual world
- virtual environment
- augmented reality
- serious games
- virtual reality
- cost effective
- rapid development
- role play
- educational games
- data processing
- web based technologies
- mixed reality
- cultural heritage
- nash equilibrium
- key technologies
- game playing
- game theory
- social interaction
- computer systems
- case study
- virtual reality technology
- pedagogical design