Deep Blue Cannot Play Checkers: The Need for Generalized Intelligence for Mobile Robots.
Troy D. KelleyLyle N. LongPublished in: J. Robotics (2010)
Keyphrases
- mobile robot
- game playing
- path planning
- artificial intelligence
- obstacle avoidance
- multi robot
- intelligent systems
- indoor environments
- dynamic environments
- unstructured environments
- autonomous navigation
- mobile robotics
- human intelligence
- autonomous robots
- collective intelligence
- data mining
- unknown environments
- robotic systems
- motion planning
- information processing
- computational intelligence
- reinforcement learning
- decision trees
- online game
- decision making
- deep learning
- real time
- motion control
- database