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Open Dutch Computer-Chess Championship.

Theo van der Storm
Published in: J. Int. Comput. Games Assoc. (1998)
Keyphrases
  • computer chess
  • brute force
  • evaluation function
  • game tree search
  • neural network
  • learning algorithm
  • heuristic search
  • multi agent systems
  • dynamic programming
  • linear programming
  • learning experience