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Head Tracking based Avatar Control for Virtual Environment Teamwork Training.
Stefan Marks
John A. Windsor
Burkhard Wünsche
Published in:
GRAPP (2011)
Keyphrases
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virtual environment
virtual world
head tracking
virtual reality
virtual training
serious games
physical environment
training set
virtual characters
computer graphics
virtual humans
video camera
test set
training samples
particle filter
computer vision
haptic device