Levels of Sound: On the Principles of Interactivity in Music Video Games.
Martin PichlmairFares KayaliPublished in: DiGRA Conference (2007)
Keyphrases
- video games
- learning experience
- educational games
- game play
- game playing
- game design
- audio signal
- e learning
- game based learning
- musical instruments
- music information retrieval
- computer games
- serious games
- learning tools
- musical instrument
- adventure game
- audio content
- artificial intelligence
- game development
- game players
- game engine
- computer supported collaboration
- commercial games