Tailoring Feedback to Users' Actions in a Persuasive Game for Household Electricity Conservation.
Luciano GamberiniAnna SpagnolliNicola CorradiGiulio JacucciGiovanni TusaTopi MikkolaLuca ZamboniEve E. HogganPublished in: PERSUASIVE (2012)
Keyphrases
- feedback mechanisms
- user feedback
- user actions
- user interface
- collaborative filtering
- user requests
- positive feedback
- video games
- teachable agent
- computer games
- card game
- recommender systems
- user experience
- human activities
- social media
- game playing
- long term
- electric power
- user engagement
- repeated games
- feedback information
- implicit feedback
- game design
- human users
- nash equilibrium
- game theory
- end users