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Crowd-Sourced Procedural Animation Optimisation: Comparing Desktop and VR Behaviour.
Gareth I. Henshall
William John Teahan
Llyr ap Cenydd
Published in:
CW (2017)
Keyphrases
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crowd sourced
crowd sourcing
virtual reality
user interface
computer graphics
virtual environment
active learning
virtual world
virtual humans
object retrieval
machine learning
object detection
co occurrence
multiscale
document collections